Literally just started playing this game today and am annoyed at how closely some of the ability sets copy those of another moba. Especially on my favorite, Batman. There's so much you could do with this guy, hes got utility comin out the... well, belt. My thoughts on a batman that relies on utility, variety, and basically having an answer for every problem.
Passive: Batmobile - If having not been in combat for 10 seconds and on the base, Batman jumps into the batmobile. In the batmobile hes immune to CC and has triple his speed. He cannot use abilities. Batman will jump out of the batmobile five seconds after leaving base or when entering battle. The batmobile can incidentally run over enemies as it speeds off.
Q: Batarang - Skillshot fires batarang in arc(the mouse point being the apex of the arc). The batarang will deal damage to everyone it passes through and return to batman. If it hits a wall or object the batarang will get stuck there and persist until the time it wouldve returned to batman if not blocked. Pressing Q again while batarang is in flight or imbedded will explode it, dealing power damage to those in range and shoving them back slightly.
W: Grappling Cable/Intimidate - Batman fires a grappling cable. If it hits an enemy, wall, or object batman is yanked into the air in that direction and gains a controllable glide(you can change directions) at +15% movement speed until he lands(in about 3 seconds). An enemy hit by the cable will be immobilized for a second. While gliding W becomes intimidate. Intimidate allows batman to slam down onto a small area, dealing attack damage and frightening everyone caught in it for a second.
E: Smoke Bomb/Analyze - Batman throws down a smoke bomb going into stealth for 3 seconds. Enemies caught in the smoke will be blinded for 1 second and interrupted.
E Passive:Analyze - While stealthed, Batman analyzes his enemies weaknesses. For a few seconds after destealthing, his basic attacks ignore armor.
R: The Dark Knight - Batman calls a swarm of bats to an area for 6 seconds, frightening enemies in the aoe for 2 seconds. Enemies in the aoe will be dealt attack and power damage every second. Batman's movement and attack speed in the aoe is greatly increased.