When I saw the whole stolen power concept I was pretty intrigued as I figured we would be able to use these special powers from different heroes/villains to further customize our play style. However It's pretty damn disappointing that the stolen powers offers nothing but advantages.
Why not give advantages and cons? Like a healing wave that heals your allies for more than yourself? Or a teleport that has shorter reach but faster cooldown? Maybe a Shield that has a lower shield amount but returns the damage back to the enemy?
Right now it feels ridiculous since all the current concept boils down to is punishing new players. Heck I'm lvl 13 and have yet to obtain a single stolen power although I do like to play different heroes all the time. Most of the time it's high level players, in a premade, with custom amplifiers AND all kinds of stolen powers that roll though solo queue.