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  1. #1
    Protector DPerete's Avatar
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    Post Silence! (VFX and Visual Cues)

    So, with the addition of Sinestro, we now have 3 champions: Sinestro, Atomic Poison Ivy and Mecha Superman.

    I always imagine silence as a cloud of pink-smoke that blocks enemies from using skills.

    But none of the 3 skills we have now, show any sign of silencing, on the skills themselves and they have no visual cue, I guess only slow has a visual cue and Knock-Ups/Backs of course.

    Also no Loss-of-Controll meter.


    • Atomic Poison Ivy's Thorns, when empowered should have a pink smoke cloud on the thorns to show that it silences. (PS: All her skills should look different when empowered, there is nothing that shows that, not for the one playing her, nor to the enemy)

    • Mecha Superman's Drill Attack should make a small pink smoke cloud on the place where the Small Environmental Objects are destroyed.

    • Sinestro's Empowered Dread Scythe should have a trail of pink smoke following it.

    • Create a visual cue for Silence (and others).

    PS: Pink Smoke for silence is just how I feel about silence in games.
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  2. #2
    Community Advocate Kuzon's Avatar
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    Re: Silence! (VFX and Visual Cues)

    Is there no visual fx for silence? I thought there is some tiny dark fog around the players head.

    Well anyway I agree there should be something more obvious, or if you have the option enabled to see damage and healing it should say "SILENCED" because I never know when I am silenced. I didn't even realize Mecha Supes could silence.

  3. #3
    Protector DPerete's Avatar
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    Re: Silence! (VFX and Visual Cues)

    'I didn't even realize Mecha Supes could silence.'


    That's the main point of the thread. ^^
    - PC -
    PSU: MAXXTRO ATX 450epn12 (450w);
    MOBO: G41M-VS3;
    OS: Windows 8.1 64bits;
    CPU: Core 2 Quad Q8400 @2.73GHz;
    RAM: Dual-Channel 4GB DDR3;
    GPU: GeForce GTX550 Ti;
    Screen: 1360x768.

  4. #4
    One With Starro JLA-Lyri's Avatar
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    Re: Silence! (VFX and Visual Cues)

    Quote Originally Posted by DPerete View Post
    I always imagine silence as a cloud of pink-smoke that blocks enemies from using skills.
    Somebody plays a lot of Riki.

    No pink smoke please, that doesn't fit with the theme.
    Sinestro Corps Member

    @lyri
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    f
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  5. #5
    Community Advocate Mrlucho's Avatar
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    Re: Silence! (VFX and Visual Cues)

    There is sign of Silence, it's like little silver moons... err. how to explain..http://cassandrasjourney.com/wp-cont...-medicine1.jpg like this but multiple...
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    Submit a ticket, to do all listed above and even more.


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  6. #6
    Protector DPerete's Avatar
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    Re: Silence! (VFX and Visual Cues)

    Quote Originally Posted by JLA-Lyri View Post
    Somebody plays a lot of Riki.

    No pink smoke please, that doesn't fit with the theme.
    Never really played him, don't play much Dota 2, it's just how I feel about it, like I said on the post.
    It's like that for me since old days of PSOne's RPGs.
    - PC -
    PSU: MAXXTRO ATX 450epn12 (450w);
    MOBO: G41M-VS3;
    OS: Windows 8.1 64bits;
    CPU: Core 2 Quad Q8400 @2.73GHz;
    RAM: Dual-Channel 4GB DDR3;
    GPU: GeForce GTX550 Ti;
    Screen: 1360x768.

 

 

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