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  1. #1
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    how annoying do you think Lazarus Effect 2 is?

    like from a scale from 1 - 10 how annoying do you think it is too beat someone 1v1 only to have them regain their WHOLE hp bar?

    this amplifier is ridiculous, especially on tanks and bruisers like why would any tank NOT buy this item??

    Lazarus 1 is good, maybe a tad strong...but CMON A FULL HP BAR.

    i really hope im not the only one who hates this item

  2. #2
    Community Advocate CH4_BrianFantana's Avatar
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    Re: how annoying do you think Lazarus Effect 2 is?

    Quote Originally Posted by m1lfr3d View Post
    like from a scale from 1 - 10 how annoying do you think it is too beat someone 1v1 only to have them regain their WHOLE hp bar?

    this amplifier is ridiculous, especially on tanks and bruisers like why would any tank NOT buy this item??

    Lazarus 1 is good, maybe a tad strong...but CMON A FULL HP BAR.

    i really hope im not the only one who hates this item
    And then it does nothing for the next 4 minutes. And, except for pure tanks, you can double kill them while they are waiting to revive. If they weren't able to be attacked id see a much bigger issue, but you get a pretty distinct animation while it's ready (so enemies know you'll have to kill twice) and you get 5 seconds to beat them
    down while they are helpless

  3. #3
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    Re: how annoying do you think Lazarus Effect 2 is?

    i just find it particularly annoying when, say the Marksman is roaming to help another lane and you as the jungler kill him dead. but wait he has that stupid Robe so he is invulnerable meanwhile you just used all ur burst so u gotta wait for cooldowns while the mid laner, and his support are both basically at your doorstep so now you HAVE to leave and miss out on an otherwise sure kill.


    idk i guess its not OP but the inconvenience of the item is annoying

  4. #4
    Protector Shaithiz's Avatar
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    Re: how annoying do you think Lazarus Effect 2 is?

    I probably would have had it at 75% before buffs or something similar but I like the item. I'm not sure if I like the item keeping all the stacks though because you technically haven't died but I'm not qualified to argue that yet. It probably also needs to lose some of the Armor boost off of the modifier.

    You require an augment and item slot to use it though for 100% and on anything but a tank, that could be a waste.
    Last edited by Shaithiz; 06-09-2014 at 02:45 AM.
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  5. #5
    Protector H2k_Mindslug's Avatar
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    Re: how annoying do you think Lazarus Effect 2 is?

    It is way to strong, as far as I know a lot of competitive teams rush this item because of what it provides for such a low cost.

    It needs a nerf and fast.
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  6. #6
    Protector H2k_Mindslug's Avatar
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    Re: how annoying do you think Lazarus Effect 2 is?

    It is way to strong, as far as I know a lot of competitive teams rush this item because of what it provides for such a low cost.

    It needs a nerf and fast.
    My name is Ozymandias, king of kings:
    Look on my works, ye Mighty, and despair!

  7. #7
    Considering Harmony Mr_Ritchy's Avatar
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    Re: how annoying do you think Lazarus Effect 2 is?

    I was a lot better before the nerf on it. Lazarus 2 gave 50% health but you were invincible. At least this new version allows you to kill them before they come back and they only have 25% of their armour.
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  8. #8
    Protector Waerjak's Avatar
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    Re: how annoying do you think Lazarus Effect 2 is?

    Lazarus 2 is the new meta, I almost wish gambits came back instead of lazarus 2.
    enemy team of 5 and 3 or more have it.... you can turn that around and say hey get it yourself but not
    everyone will do that. It´s now a MUST have item.

    Lazarus 2 needs a nerf.

  9. #9
    Protector Waerjak's Avatar
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    Re: how annoying do you think Lazarus Effect 2 is?

    Lazarus 2 and Nerons contract (what ever that item is called) that combination is bonkers...

  10. #10
    Community Advocate Paradigm's Avatar
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    Re: how annoying do you think Lazarus Effect 2 is?

    I liked the old animation much better. The current one is much easier to not notice. Resulting in some awkward initiations.

 

 

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