I only started to play this game recently but Im having a blast on GH.
I love that the focus on GH is more on the arcade / action team fights yet still is able to be tactical where at some games turn into amazing and intense battles where both are on critical low points and desperately try to do everything in their power to either use brutal force or sneaky attempts to steal the last few points in order to win the game.
Now even with those amazing and intense matches where both parties are on par (which atm is pretty rare) the fight doesn't last more than 20-25 min (normally 10-15 min). In some games I noticed that near the end of the game a losing team found their way and manages to create an impressive comeback but often they are already so low on points its practically impossible to make a full comeback (it happened once).
Now I do love that this game mode as for having a quick game, however I often wished there was a way to let some of these fights last longer when one of the teams make that incredible comeback and the teams start to become on par to see what could happen if both teams reaches their full potential item and play style wise.
As a potential idea; perhaps that by some way (either change / add something to the map) one could add back some of the lost points (XX% of lost points perhaps) so that a team that had been struggling in the beginning is able to make a comeback. or potentially one could op (extended GH game mode?) for the amount of points the teams start with (750 or even 1000 instead of 450).
I was wondering in the end if I am the only one who would like to see some way to have a (potential) longer duration of this amazing game mode, and if so what would your ideas be to obtain this?