Yes there should be an amount of items proportional to the champion audience. In the process of doing the change we are hurting the champions that are really unique and outside the rule of thumb of designing principles.
Where are the options of Armor loving champions? You guys will eventually design a Power Armor scaling champ is just a matter of time. What about the itemization of those champions? Item options should be proportional to the champion pool to allow diversity. While making every other bruiser on the game more effective you have hurt my favorate champ
I think the better fix for this is to have more items. As the pool of available champs increases is time for more options. Now I have no choice but to build my favorite bruiser as if he benefited of Health which is not the case and gives an unfair advantage to the champions that do scale of HP.