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  1. #1

    character idea deathstroke

    Just an idea for Deathstroke
    Passive: contract killer
    Gains an additional 5/10/15/20 gold per minion kill and 50/75/100/125 gold per kill(assists half the bonus gold)

    Q: deaths hand
    Swings his sword dealing damage in an arc if you hit an enemy u get a stack of onslaught that lasts 10 seconds if u hit enemies again with q during this time your next q activated in the next 5 seconds knocks back enemies

    W: precise strikes
    For the next 10 seconds attacks and abilities apply a stacking bleed

    E:deaths charge
    Charges into target enemy dealing damage and applying a mark that stops him dashing them again for 10 seconds. If you use q straight after the dash you spin around up to three times knocking down enemies and applying a stacking slow.

    R: kill confirmed
    Run s towards an enemy attempting to finish the job if the enemy has 10/15/20% health left they are instantly killed otherwise they take regular damage. If you kill an enemy with this you gain a stack of adrenaline lasting 8 seconds increasing move speed for the duration. Enemies within your kill threshold are marked with a target .( similar to aww ulti but shorter range)

    Hidden power: Deathstroke's traps same as normal but apply a slow at the end of the snare duration the slow decreases over time

    Tell me what you think still got to work out numbers
    Last edited by chuckalo666; 01-06-2014 at 11:27 AM.

  2. #2
    Community Advocate Mrlucho's Avatar
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    Re: character idea deathstroke

    Quote Originally Posted by chuckalo666 View Post
    Just an idea for Deathstroke
    Passive: contract killer
    Gains an additional 5/10/15/20 gold per minion kill and 50/75/100/125 gold per kill(assists half the bonus gold)

    Q: deaths hand
    Swings his sword dealing damage in an arc if you hit an enemy u get a stack of onslaught that lasts 10 seconds if u hit enemies again with q during this time your next q activated in the next 5 seconds knocks back enemies

    W: precise strikes
    For the next 10 seconds attacks and abilities apply a stacking bleed

    E:deaths charge
    Charges into target enemy dealing damage and applying a mark that stops him dashing them again for 10 seconds. If you use q straight after the dash you spin around up to three times knocking down enemies and applying a stacking slow.

    R: kill confirmed
    Run s towards an enemy attempting to finish the job if the enemy has 10/15/20% health left they are instantly killed otherwise they take regular damage. If you kill an enemy with this you gain a stack of adrenaline lasting 8 seconds increasing move speed for the duration. Enemies within your kill threshold are marked with a target .( similar to aww ulti but shorter range)

    Hidden power: Deathstroke's traps same as normal but apply a slow at the end of the snare duration the slow decreases over time

    Tell me what you think still got to work out numbers
    I like the stolen pówer idea.
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  3. #3

    Re: character idea deathstroke

    Yeah I thought the stolen power would be nice maybe make it something like 25% slow down but decreases over 3 seconds

  4. #4
    Joining Harmony Sycogenesis's Avatar
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    Re: character idea deathstroke

    so a reverse Wither from Nasus

  5. #5

    Re: character idea deathstroke

    Quote Originally Posted by Sycogenesis View Post
    so a reverse Wither from Nasus
    More like olafs q before they changed it

  6. #6
    Protector Rolingachu's Avatar
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    Re: character idea deathstroke

    Q & E...sounds like a good Yasuo to me.

  7. #7

    Re: character idea deathstroke

    Shouldn't Deathstroke be a hybrid Attack Damage/Power Damage champ (Guns and Swords)?

 

 

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